Verified class boundary
Squad sustain
Abilities, status, and source links are separated from editorial recommendations.01 // Confirmed record
Abilities confirmed for Medic
The official materials describe Trauma Station interactions, Combat Stims, and Medic core perks. They do not establish one universal best build.
Evidence: Official Patch 1 notes

02 // Squad use
Where this class fits in a fireteam
Editorial starting plan: keep the recovery zone reachable rather than chasing the leading player. A visible fallback point gives the rest of the squad a decision during a bad push.
Provides the clearest safety net for an aggressive Marauder or a four-player group still learning a mission route.
These are editorial play suggestions, not developer-confirmed best builds. Patch changes, difficulty, weapons, and squad composition can change the right answer.
03 // Video reference
Watch the official launch trailer
Use the official trailer as a visual reference for the game’s co-op combat. For class-specific details, follow the class source above rather than assuming every trailer moment represents this exact kit.
04 // Continue the briefing